000 | 00573nam a2200181Ia 4500 | ||
---|---|---|---|
001 | 0000001177 | ||
005 | 20241001121041.0 | ||
008 | 240926s9999 xx 000 0 und d | ||
010 | _a96188355 | ||
020 | 0 | 0 | _a0471149268 |
090 | 0 | 0 | _aT 385 W53 1996 |
100 | 1 | 0 |
_aWhite _hJosh |
245 | 1 | 0 |
_aDesigning 3D Graphics _bHow to Create Real-Time 3D Models for Games and Virtual Reality _cby Josh White |
260 | 0 | 0 |
_aNew York, USA _bJohn Wiley & Sons _c1996 |
300 |
_axv, 383p. _c23 cm _e1 CD-ROM (4 3/4 in) |
||
650 | 0 | 0 | _aComputer Graphics |
650 | 0 | 0 | _aThree Dimentional Graphics |
999 |
_c1157 _d1157 |